/* NProgress, (c) 2013, 2014 Rico Sta. Cruz - http://ricostacruz.com/nprogress * @license MIT */ (function (root, factory) { if (typeof define === "function" && define.amd) { define(factory); } else if (typeof exports === "object") { module.exports = factory(); } else { root.NProgress = factory(); } })(this, function () { var NProgress = {}; NProgress.version = "0.2.0"; var Settings = (NProgress.settings = { minimum: 0.08, easing: "linear", positionUsing: "", speed: 200, trickle: true, trickleSpeed: 200, showSpinner: true, barSelector: '[role="bar"]', spinnerSelector: '[role="spinner"]', parent: "body", template: '
', }); /** * Updates configuration. * * NProgress.configure({ * minimum: 0.1 * }); */ NProgress.configure = function (options) { var key, value; for (key in options) { value = options[key]; if (value !== undefined && options.hasOwnProperty(key)) Settings[key] = value; } return this; }; /** * Last number. */ NProgress.status = null; /** * Sets the progress bar status, where `n` is a number from `0.0` to `1.0`. * * NProgress.set(0.4); * NProgress.set(1.0); */ NProgress.set = function (n) { var started = NProgress.isStarted(); n = clamp(n, Settings.minimum, 1); NProgress.status = n === 1 ? null : n; var progress = NProgress.render(!started), bar = progress.querySelector(Settings.barSelector), speed = Settings.speed, ease = Settings.easing; progress.offsetWidth; /* Repaint */ queue(function (next) { // Set positionUsing if it hasn't already been set if (Settings.positionUsing === "") Settings.positionUsing = NProgress.getPositioningCSS(); // Add transition css(bar, barPositionCSS(n, speed, ease)); if (n === 1) { // Fade out css(progress, { transition: "none", opacity: 1, }); progress.offsetWidth; /* Repaint */ setTimeout(function () { css(progress, { transition: "all " + speed + "ms linear", opacity: 0, }); setTimeout(function () { NProgress.remove(); next(); }, speed); }, speed); } else { setTimeout(next, speed); } }); return this; }; NProgress.isStarted = function () { return typeof NProgress.status === "number"; }; /** * Shows the progress bar. * This is the same as setting the status to 0%, except that it doesn't go backwards. * * NProgress.start(); * */ NProgress.start = function () { if (!NProgress.status) NProgress.set(0); var work = function () { setTimeout(function () { if (!NProgress.status) return; NProgress.trickle(); work(); }, Settings.trickleSpeed); }; if (Settings.trickle) work(); return this; }; /** * Hides the progress bar. * This is the *sort of* the same as setting the status to 100%, with the * difference being `done()` makes some placebo effect of some realistic motion. * * NProgress.done(); * * If `true` is passed, it will show the progress bar even if its hidden. * * NProgress.done(true); */ NProgress.done = function (force) { if (!force && !NProgress.status) return this; return NProgress.inc(0.3 + 0.5 * Math.random()).set(1); }; /** * Increments by a random amount. */ NProgress.inc = function (amount) { var n = NProgress.status; if (!n) { return NProgress.start(); } else if (n > 1) { return; } else { if (typeof amount !== "number") { if (n >= 0 && n < 0.2) { amount = 0.1; } else if (n >= 0.2 && n < 0.5) { amount = 0.04; } else if (n >= 0.5 && n < 0.8) { amount = 0.02; } else if (n >= 0.8 && n < 0.99) { amount = 0.005; } else { amount = 0; } } n = clamp(n + amount, 0, 0.994); return NProgress.set(n); } }; NProgress.trickle = function () { return NProgress.inc(); }; /** * Waits for all supplied jQuery promises and * increases the progress as the promises resolve. * * @param $promise jQUery Promise */ (function () { var initial = 0, current = 0; NProgress.promise = function ($promise) { if (!$promise || $promise.state() === "resolved") { return this; } if (current === 0) { NProgress.start(); } initial++; current++; $promise.always(function () { current--; if (current === 0) { initial = 0; NProgress.done(); } else { NProgress.set((initial - current) / initial); } }); return this; }; })(); /** * (Internal) renders the progress bar markup based on the `template` * setting. */ NProgress.render = function (fromStart) { if (NProgress.isRendered()) return document.getElementById("nprogress"); addClass(document.documentElement, "nprogress-busy"); var progress = document.createElement("div"); progress.id = "nprogress"; progress.innerHTML = Settings.template; var bar = progress.querySelector(Settings.barSelector), perc = fromStart ? "-100" : toBarPerc(NProgress.status || 0), parent = isDOM(Settings.parent) ? Settings.parent : document.querySelector(Settings.parent), spinner; css(bar, { transition: "all 0 linear", transform: "translate3d(" + perc + "%,0,0)", }); if (!Settings.showSpinner) { spinner = progress.querySelector(Settings.spinnerSelector); spinner && removeElement(spinner); } if (parent != document.body) { addClass(parent, "nprogress-custom-parent"); } parent.appendChild(progress); return progress; }; /** * Removes the element. Opposite of render(). */ NProgress.remove = function () { removeClass(document.documentElement, "nprogress-busy"); var parent = isDOM(Settings.parent) ? Settings.parent : document.querySelector(Settings.parent); removeClass(parent, "nprogress-custom-parent"); var progress = document.getElementById("nprogress"); progress && removeElement(progress); }; /** * Checks if the progress bar is rendered. */ NProgress.isRendered = function () { return !!document.getElementById("nprogress"); }; /** * Determine which positioning CSS rule to use. */ NProgress.getPositioningCSS = function () { // Sniff on document.body.style var bodyStyle = document.body.style; // Sniff prefixes var vendorPrefix = "WebkitTransform" in bodyStyle ? "Webkit" : "MozTransform" in bodyStyle ? "Moz" : "msTransform" in bodyStyle ? "ms" : "OTransform" in bodyStyle ? "O" : ""; if (vendorPrefix + "Perspective" in bodyStyle) { // Modern browsers with 3D support, e.g. Webkit, IE10 return "translate3d"; } else if (vendorPrefix + "Transform" in bodyStyle) { // Browsers without 3D support, e.g. IE9 return "translate"; } else { // Browsers without translate() support, e.g. IE7-8 return "margin"; } }; /** * Helpers */ function isDOM(obj) { if (typeof HTMLElement === "object") { return obj instanceof HTMLElement; } return ( obj && typeof obj === "object" && obj.nodeType === 1 && typeof obj.nodeName === "string" ); } function clamp(n, min, max) { if (n < min) return min; if (n > max) return max; return n; } /** * (Internal) converts a percentage (`0..1`) to a bar translateX * percentage (`-100%..0%`). */ function toBarPerc(n) { return (-1 + n) * 100; } /** * (Internal) returns the correct CSS for changing the bar's * position given an n percentage, and speed and ease from Settings */ function barPositionCSS(n, speed, ease) { var barCSS; if (Settings.positionUsing === "translate3d") { barCSS = { transform: "translate3d(" + toBarPerc(n) + "%,0,0)" }; } else if (Settings.positionUsing === "translate") { barCSS = { transform: "translate(" + toBarPerc(n) + "%,0)" }; } else { barCSS = { "margin-left": toBarPerc(n) + "%" }; } barCSS.transition = "all " + speed + "ms " + ease; return barCSS; } /** * (Internal) Queues a function to be executed. */ var queue = (function () { var pending = []; function next() { var fn = pending.shift(); if (fn) { fn(next); } } return function (fn) { pending.push(fn); if (pending.length == 1) next(); }; })(); /** * (Internal) Applies css properties to an element, similar to the jQuery * css method. * * While this helper does assist with vendor prefixed property names, it * does not perform any manipulation of values prior to setting styles. */ var css = (function () { var cssPrefixes = ["Webkit", "O", "Moz", "ms"], cssProps = {}; function camelCase(string) { return string .replace(/^-ms-/, "ms-") .replace(/-([\da-z])/gi, function (match, letter) { return letter.toUpperCase(); }); } function getVendorProp(name) { var style = document.body.style; if (name in style) return name; var i = cssPrefixes.length, capName = name.charAt(0).toUpperCase() + name.slice(1), vendorName; while (i--) { vendorName = cssPrefixes[i] + capName; if (vendorName in style) return vendorName; } return name; } function getStyleProp(name) { name = camelCase(name); return cssProps[name] || (cssProps[name] = getVendorProp(name)); } function applyCss(element, prop, value) { prop = getStyleProp(prop); element.style[prop] = value; } return function (element, properties) { var args = arguments, prop, value; if (args.length == 2) { for (prop in properties) { value = properties[prop]; if (value !== undefined && properties.hasOwnProperty(prop)) applyCss(element, prop, value); } } else { applyCss(element, args[1], args[2]); } }; })(); /** * (Internal) Determines if an element or space separated list of class names contains a class name. */ function hasClass(element, name) { var list = typeof element == "string" ? element : classList(element); return list.indexOf(" " + name + " ") >= 0; } /** * (Internal) Adds a class to an element. */ function addClass(element, name) { var oldList = classList(element), newList = oldList + name; if (hasClass(oldList, name)) return; // Trim the opening space. element.className = newList.substring(1); } /** * (Internal) Removes a class from an element. */ function removeClass(element, name) { var oldList = classList(element), newList; if (!hasClass(element, name)) return; // Replace the class name. newList = oldList.replace(" " + name + " ", " "); // Trim the opening and closing spaces. element.className = newList.substring(1, newList.length - 1); } /** * (Internal) Gets a space separated list of the class names on the element. * The list is wrapped with a single space on each end to facilitate finding * matches within the list. */ function classList(element) { return (" " + ((element && element.className) || "") + " ").replace( /\s+/gi, " ", ); } /** * (Internal) Removes an element from the DOM. */ function removeElement(element) { element && element.parentNode && element.parentNode.removeChild(element); } return NProgress; }); layui.define([], function (exports) { exports("nprogress", NProgress); });